#pragma once

#include "Core/Core.h"


namespace WafDemo { namespace Core
{
class Resource;
}}

namespace Game { namespace Player
{

class Controller;

class Player
{
public:
    Player(const char* soundFileName);
    ~Player();

    void Update();
private:
    WafDemo::Core::Resource*    m_SoundResource;
    Controller*                 m_Controller;
};

}}

